1. Playing games on your mobile can stop you losing your marbles. Researchers at the University of Iowa have found that mobile app gaming will keep your brain sharp, as you get older, for up to seven years longer.

2. A study by Twitch has found that gamers lead more socially active lives, are more educated, more optimistic and more successful than not- gamers.

3. Successful companies don’t spend anything on advertising their mobile app games, it’s done using existing applications.

4. Only 3% of gamers pay money for their mobile app games.

5. Rovio, the developer of the fantastically successful Angry Birds app, has turned into an entertainment company as a result of the huge sale of toys based on the game.

6. In 2010 the mobile games industry was worth 33 billion dollars. In 2015 it was worth 54 billion dollars. That’s a growth of 163% in five years.

7. Women between the ages of 35 and 44 are the main consumers of mobile app games, representing 53% of the total mobile gaming population.

8. According to the History of Poker timeline, the first real money poker app was released in 2006.

9. 37% of iPhone users play games on their phones every day.

10. 80% of sales from app stores are from games.

11. The top five iPhone games in July 2016 were: Pokemon Go, Mobile Strike, Game of War, Candy Crush Saga, Clash of Clans.

12. 74% of social casino players access their games via mobiles.

13. In 2015, it is estimated that there was a total of 164.9 million mobile phone gamers in the U.S. alone. By 2020, that number is predicted to rise to 213 million.

14. In the U.S. 33% of all app developers make games, but 57% of those earn less than $500 a month from them.

15. In the U.S. 68% of mobile users play games on their phones.
Check out to get list of  new games coming out and upcoming video games
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Have a mouse problem? This article will discuss little known mice facts and discuss how to get rid of mice and provide pictures of mice.
Would you like to see animal facts?

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  • Mice are keen explorers. They find inventive ways of feeing satisfying their curiosity to investigate such as squeezing through tight gaps and biting through obstacles with their strong teeth.
  • Mice are incredibly clean, tidy and organised. Within their intricate underground homes they have specific areas for storing food, going to the toilet, and for shelter.
  • Mice like to stay close to their home and usually only venture up to 3-8m away from their nest in search of food.
  • Whiskers help mice to sense smooth and rough edges, temperature change and breezes.
  • Mice have great balance and can walk along very thin pieces of rope or wire. They can even scale rough vertical surfaces.
  • The house mouse is the best known type of mouse and is a popular pet variety. Other mouse species seen in and around the house are the field mouse, the American white-footed mouse and the deer mouse.
  • Mice are usually nocturnal animals. They have poor eyesight but make up for this with their very good hearing and smell.
  • Mice have a number of predators including cats, wild dogs, foxes, birds of prey, and snakes.
     Also see tigers facts
  • In the wild, mice are herbivores that eat all kinds of fruit and grains from plants.
  • Mice tails can grow as long as their bodies.
  • Mice use their whiskers to sense changes in temperature and to help feel the surface they are walking along.
  • Mice build very complex burrows with long entrances and many escape routes. They are very clean and tidy rodents with their burrows often having separate areas for storing food, sleeping and going to the toilet.
  • A mouse eats 15 - 20 times a day. Therefore they usually build their homes close to food sources, tending to only travel up to 8 m from their burrows to find food.
  • Mice and rats are the most commonly used animals in laboratories for scientific experiments.
  • The mouse is a delicacy in eastern Zambia and northern Malawi, where they are eaten as a source of protein.
  • Because they have so many predators mice usually only live for about six months in the wild. In a lab or as a pet they can live for up to two years.
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